DonM3go

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DonM3go

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DonM3go's Timeline

2026 (NOW)

Logo of Mission OS with tech icons and slogan.

 Building Platforms 

Conceptualized and architected an edge-resident communications orchestration platform designed to monitor heterogeneous networks and improve resilience across LTE, satellite, Wi-Fi, mesh, LoRa, HF, and other constrained communications environments. 

2025

Stylized gradient logo with a circular and arrow design.

 Building Cloud Infrastructure  

Designed and implemented a cloud-native multiplayer game and digital vehicle platform integrating mobile and web applications, Firebase services, telemetry, user-generated content, progression systems, digital ownership, and live-service operations. 

2024

2022-2023

Logo with text 'LUCYDX' featuring stylized eyes in letters C and D.

 _Building Medical Technology_

 Lead technical strategy, program execution, and product development for a cloud-connected wearable diagnostic platform spanning embedded hardware, sensing electronics, firmware, mobile applications, signal processing, cloud services, analytics, manufacturing, and regulatory planning. 

2022-2023

2022-2023

Four animated avatars posing with Rec Room logo.

  Building Communities 

Led cross-functional technical programs supporting a large-scale multiplayer and user-generated-content platform. 

2021

Xbox logo with a black sphere and white X.

_Building Communities 

 Led release-readiness, flighting, validation, and cross-functional delivery activities for a complex global software product involving interconnected client, service, content, partner, and operational dependencies. 

2017-2021

_Building AI Systems  

Supported technical production, platform workflows, automation, global delivery, and release coordination for internationally distributed game and content programs. 

2014-2017

2014-2017

 _Building Engineering Teams  

Managed complex global content and localization programs involving technical pipelines, external partners, quality review, schedules, and international release dependencies. 

2010-2014

2014-2017

 _Building Games 

Designed and managed technical documentation for video game properties and coordinated an agile development production environment from localization phase to integration phase for internationally distributed products. Lead a team of development support associates through entire software development life cycle for the localization of electronic manuals. 

2008-2009

_Testing Games_

Software and Hardware tester for Microsoft West Specialized in Japanese titles and was instrumental in creating test harnesses that could apply to multiple workstations concurrently.

2002-2008

2002-2008

_Testing Networks_

Active member of National Society of Black Engineers, Alliance USF chapter, and Damn Vulnerable Linux Contributor 

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